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		<title>How I Got Trolled On Christmas</title>
		<link>http://ginachu.wordpress.com/2011/12/26/how-i-got-trolled-on-christmas/</link>
		<comments>http://ginachu.wordpress.com/2011/12/26/how-i-got-trolled-on-christmas/#comments</comments>
		<pubDate>Mon, 26 Dec 2011 13:38:36 +0000</pubDate>
		<dc:creator>Gina Giannetti</dc:creator>
				<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://ginachu.wordpress.com/?p=789</guid>
		<description><![CDATA[First off, let me start by wishing all of my readers a happy holiday and a wonderful new year! You guys are amazing, and I&#8217;ve adored getting to know all of you this year, and continuing to write for this blog (however intermittently that may be. Sigh.) My Christmas was amazing! My father shocked the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ginachu.wordpress.com&amp;blog=8371542&amp;post=789&amp;subd=ginachu&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>First off, let me start by wishing all of my readers a happy holiday and a wonderful new year! You guys are amazing, and I&#8217;ve adored getting to know all of you this year, and continuing to write for this blog (however intermittently that may be. Sigh.)</p>
<p>My Christmas was amazing! My father shocked the absolute hell out of me by getting me a Kindle Fire! It&#8217;s an absolutely gorgeous device, and I can&#8217;t wait to play around with it more, download more apps, and see what the little bugger is made of! I just have to get a nice, sturdy case for it&#8230;</p>
<p>Anyway, my brother Anthony, a.k.a. Opal Phoenix of <a href="http://opalphoenix.wordpress.com/">The Opal Phoenix Nest</a>, decided to troll me this season. Hard. In the most amazing. Way. Possible.</p>
<p>On Christmas Eve, I had picked up my present under the tree and found that it was extremely light. I had also noticed that my brother&#8217;s Christmas card to me had been missing from my stocking. I immediately turned to him and said &#8216;Did you put my card in a goddamn box to troll me?&#8217; He answered by threatening my life if I didn&#8217;t put the box down, so I did. &#8216;No,&#8217; I said to myself, &#8216;There&#8217;s no way he&#8217;d do that to me. He just forgot the card in his bedroom or something.&#8217;</p>
<p>So, fast forward to Christmas morning. I unwrap the present and it is a plain cardboard box. Inside the box is nothing but my Christmas card. As I look at my brother in mock rage, he begins to laugh.</p>
<p>I picked up the card and opened it, and this is what I found.</p>
<p><img src="http://i150.photobucket.com/albums/s106/DaHaloChick/trollbro-1.jpg"></p>
<p>No&#8230;he <i>didn&#8217;t</i>&#8230;</p>
<p>I immediately tackled him with hugs and kisses, squeeling like a little girl. My brother bought me Skyrim!!!!!!!!!!!!!!!!</p>
<p>So, I played it for the first time last night, and suffice to say, my entire life is over. It was nice knowing you all and stuff, but I have epic quests to embark on. </p>
<p><em><strong>I love my brother</strong></em>. </p>
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		<title>The &#8216;Dragon Age&#8217; Franchise: An Editorial</title>
		<link>http://ginachu.wordpress.com/2011/12/01/the-dragon-age-franchise-an-editorial/</link>
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		<pubDate>Thu, 01 Dec 2011 17:52:54 +0000</pubDate>
		<dc:creator>Gina Giannetti</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Video Games]]></category>

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		<description><![CDATA[WARNING: SPOILERS MAY ABOUND. Let&#8217;s face it: Bioware makes great games (most of the time, at least). One of their biggest franchises is the Dragon Age franchise. The first game, Dragon Age: Origins, was a huge success, and is considered by many to be one of the greatest role-playing games of all time. It&#8217;s sequel, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ginachu.wordpress.com&amp;blog=8371542&amp;post=780&amp;subd=ginachu&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>WARNING: SPOILERS MAY ABOUND.</strong></p>
<p>Let&#8217;s face it: Bioware makes great games (most of the time, at least). One of their biggest franchises is the <i>Dragon Age</i> franchise. The first game, <i>Dragon Age: Origins</i>, was a huge success, and is considered by many to be one of the greatest role-playing games of all time. It&#8217;s sequel, <i>Dragon Age II</i>, was&#8230;well&#8230;not so well-received, for several reasons.</p>
<p>So, what made <i>DA:O</i> so popular? What made <i>DA2</i> not so popular? Does the second game deserve the bad rap it gets? Most importantly, what could possibly be in store for <i>Dragon Age</i>&#8216;s future?</p>
<p><b><u>Dragon Age: Origins</u></b></p>
<p>On November 3rd, 2009, Bioware&#8217;s newest game, <i>Dragon Age: Origins</i>, hit shelves for the PC, XBox 360, and Playstation 3, with the Mac version hitting stores about a month later. It was an instant success, pulling the player into what Bioware described as a &#8220;dark heroic fantasy&#8221; set on the continent of Thedas in a country called Ferelden. It offered six origins to choose from: a human noble, a human or elven mage, a city elf, a woodland elf, a noble dwarf, and a commoner dwarf. Factoring in the additional choices of gender and character class, along with different weapon and ability specialties, the possibilities were so vast that it felt like you could literally do or be anything you wanted. There was, however, a specific goal.</p>
<p>Regardless of your origin, you wound up as the newest member of the Grey Wardens, a group of warriors dedicated to protecting the world from the evil demonic creatures known as &#8216;darkspawn&#8217;. When a supremely powerful darkspawn, known as the Archdemon, rises and begins to give direction to the darkspawn&#8217;s normally random actions, it signifies the beginning of a Blight, or an all-out war waged by the darkspawn against all living creatures. As luck would have it, a Blight is currently upon the land, and after the king of Ferelden is betrayed by one of his closest allies, it is up to you, the player, to unite Ferelden in the fight against the Blight.</p>
<p>The storyline progresses in a way that delivers a truly epic, sprawling adventure, where you learn about the history and people of Thedas, and then subsequently carve your own name into history. It&#8217;s a beautiful, incredibly well-done introduction into the story&#8217;s universe, focusing on two main aspects of the game: combat and social interaction.</p>
<p>The combat in <i>DA:O</i> had its flaws, but was a good system overall. It focuses mainly on tactics, and allows you to either micromanage each party member&#8217;s moves, or set up a system of tactical directions for them to follow automatically. Creating a strong, balanced party that can take advantage of other party members&#8217; powers and the layout of the battlefield is the key to mastering the fighting system. Add into this the ability to enchant your weapons and armor with runes, as well as the ability to craft poisons, bombs, and other nifty little items to use in battle, and you have a well-rounded combat system that literally has something for everyone.</p>
<p>Not only does leveling your character affect you in battle, it changes the way you interact with the residents of Ferelden. With enough powers of persuasion or intimidation, you can weasel your way out of (and, in some cases, into) battles and other tricky situations. You&#8217;ll find yourself very surprised with how wide-spread the effects of your words and actions are. Bringing certain party members into certain situations can also change the outcome, and your party members even have personal quests and gifts that you can give them to help your rapport with them. Along with different conversation options, a solid system is built that tracks your relationships with your party members, which can range from being passionate lovers to mortal enemies. Cross your companions one too many times, and you may find yourself on the wrong side of their weapons.</p>
<p>There are also a plethora of side-quests that earn you lots of items and gold, as well as access to other quests or recruitable characters. The map system does a fairly decent job of tracking where you need to go, using arrows to show you where quest goals and quest-giving NPCs are located. You can hold down the &#8216;Tab&#8217; button to highlight any clickable items or objects to help you if you&#8217;re stuck as well. Several towns also have a Chanter&#8217;s Board, which holds several side-quests that can earn you gold, among other things. The map also houses your campsite, where you can go to heal your injuries, buy or sell items, and interact with your party members.</p>
<p>So, as you can tell, <i>Dragon Age: Origins</i> is an amazing game, and it&#8217;s easy to see why it was so well-received. There were flaws, but no game is without a flaw or two, right? You can&#8217;t possibly get mad at a game for being imperfect, right?</p>
<p>You can, however, get mad at a game for messing with your favorite parts of the already established storyverse.</p>
<p><b><u>Dragon Age II</u></b></p>
<p>The second game in this series, <i>Dragon Age II</i> came out in early March of 2011 for the PS3, 360, PC, and Mac. Many fans were beyond excited for the second entry into the <i>Dragon Age</i> series. The screenshots looked gorgeous, we were getting ready to be itroduced into a whole new area of Thedas, the Free Marches, and there was a laundry list of characters from the first game who would be making appearances both big and small. </p>
<p>Unfortunately, the game fell flat of expectations in the eyes of many of the fans. There are many things that Bioware got both right and wrong by their approach in <i>DA2</i>. So, because I absolutely adore this series, let&#8217;s start with what they, in my opinion, got right.</p>
<p>The battle system is much improved in the second game, in my opinion. It&#8217;s much more face-paced and exciting, and adding character-specific ability trees truly makes each character unique, which was a departure from the original game where it was possible to teach every character several specialties. They also streamlined the item system, giving you &#8216;junk&#8217; items that were purely for selling, and offering armor upgrades for your companions rather than having to purchase multiple pieces of armor for each of them. Your character still requires several pieces of armor to protect themselves, however.</p>
<p>It also shook things up in regards to said companions. The main character, Hawke, has two siblings, and their fates differ depending on your starting class and choices you make at a specific point in the game (I won&#8217;t elaborate to avoid spoiling). It also offered the ability for a male and female main character to romance any of the four romantic interests (save for Sebastian, who can only be romanced by a female Hawke and is only available via DLC). This was a good thing for many of those who downloaded mods to allow some same-sex lovin&#8217; in the first game, but it was overshadowed by several flaws (which I will delve into a bit later).</p>
<p>As for the companions themselves, I have to say that I love and enjoy them just as much, maybe even more so, than the original game&#8217;s companions. I don&#8217;t know if it&#8217;s the writing, or the way their relationships are presented, but I feel as if the companions in <i>DA2</i> were portrayed as much more bonded with each other than the original game&#8217;s bunch. The issues that do pop up between the characters seem to be a bit deeper and more complex to me than the ones in the first game, save perhaps for Alistair and Morrigan&#8217;s dislike of each other due to their obviously differing issues of apostate mages.</p>
<p>I didn&#8217;t experience all of the romances in <i>DA2</i>; in fact, I&#8217;ve only romanced Fenris so far, and I found his romance with Hawke to be deeper and more developed than that of the Warden and Alistair, or the Warden and Zevran. I enjoyed all three romances, but the one with Fenris was by far my favorite. I don&#8217;t want to spoil any of the romances for you, but the Fenris romance in particular is far from the fairytale one, yet it feels more fulfilling and genuine than any other playable romance in either game, save for perhaps Alistair&#8217;s.</p>
<p>I feel the second game also improved upon some other smaller gameplay aspects. One of my favorite additions to the game is the ability to not have every interactable item glowing. If you&#8217;re the kind of person that likes to discover every little secret for yourself, this is perfect for you, although I will admit that I wound up turning on the ability to have everything highlighted after a while. You can still hold down &#8216;tab&#8217; to show interactable objects like in the first game, but I found it to be just too tiring on my fingers.</p>
<p>As for the story, although it also had some large issues, it hit on a lot of interesting points that were only lightly touched upon in <i>Origins</i>, the biggest one being the portrayal of mages in society. You got to travel to the Circle of Magi in the first game and see a bit of how they were treated by the soldiers employed to watch over them known as the Templars, but this is a large focus of <i>DA2</i>&#8216;s story. While you did get treated a bit differently if you were a mage in the first game, choosing this class has a much larger impact the second time around. Not to fear, though; the creators did a great job of not letting your choice in class prevent you from participating in any of the larger points of the game.</p>
<p>Another big thing that the second game hit on was the Qunari, a race of large, intelligent, yet almost bestial creatures that come from afar. A Qunari named Sten was an optional party member in the first game, but we get to see much more of the Qunari and the way their society works in the second game. In fact, they themselves also play a rather large part in the overall plot. Add this to the return of many beloved characters, and you&#8217;ve got an experience that will delight many fans of the first game.</p>
<p>Of course, you can&#8217;t please everyone. With that, let&#8217;s look at what <i>Dragon Age II</i> got wrong.</p>
<p>We&#8217;ll start with the point I just touched on above. While it was exciting to see many of the beloved characters from the first game return, not every cameo was a satisfying one. Everyone&#8217;s favorite rogue elf, Zevran, makes a brief appearance, but with the almost alien-like redesign of the elves in the second game, many of those who romanced him in the first game were unhappy with his new look. There were also a few other favorite characters, such as Bann Teagan and Nathaniel Howe, who were downplayed much more than the fans would have liked. These two in particular were also big favorites of the ladies, and they were remorse (myself included) to find that they were unromancable yet again in this game.</p>
<p>This all paled in comparision, however, to the gigantic blunder that was the return of Anders.</p>
<p>Anders is a runaway mage that you meet and can conscript into the Grey Wardens in the <i>Dragon Age: Origins: Awakening</i> DLC. Many were delighted to find that he would not only be returning, but would be a main companion character, and romancable to boot. The time in between the first and second game didn&#8217;t treat Anders kindly, however, as he made a huge mistake that resulted in a horrific outcome for the poor guy. What really got everyone angry about this was his change in personality.</p>
<p>It&#8217;s understandable that Anders&#8217; normally flirtacious, quirky, and bubbly personality would be toned down by what he experienced in between the two games, but they took his character into a direction that nobody saw coming. He became a loose cannon, obsessed with making templars pay for their unethical treatment of mages, resulting in huge destruction and several innocent deaths. Not only that, but many people felt as if his romanced was rather rushed, as he becomes just as obsessed about the player character as he is about freeing mages, and in a rather short amount of time. I personally enjoy what they did to his character, and I think that the anger of the fans is more due to the initial shock of the direction they took his character in than anything else.</p>
<p>The interaction with characters in general got revamped in the second game as well. <i>DA2</i> adapted the conversational &#8216;wheel&#8217; mechanic straight out of another popular Bioware game series, <i>Mass Effect</i> (which, ironically, has been coined by many as &#8216;<i>Dragon Age</i> in space&#8217;!). I do enjoy the conversation wheel, however, what actually comes out of Hawke&#8217;s mouth isn&#8217;t exactly what&#8217;s written in the wheel (which is intentional, as the system alters what you say depending on how many good, sarcastic, or evil conversation choices you make, but I found it slightly jarring at times nonetheless), and I felt like it was a rather odd choice that they made this game adapt <i>Mass Effect</i>&#8216;s system rather than keep its own unique one.</p>
<p>Another thing about <i>DA2</i> that irks me is the copious reuse of the same maps over and over again. Whether this was due to time constraints, budget constraints, or just plain laziness on the part of the level designers, I find that it breaks the feeling of immersion in the game a bit. Given, I am fairly sure that there are a lot more side quests in the second game than in the first, and it would take a lot more time to create individual maps for all of them, but I do feel more effort could have been put into this. I&#8217;ll just have to comfort myself with the idea that <a href="http://theginachu.tumblr.com/post/13681255350/dragonageheadcanons-rois-this-explains">it&#8217;s all actually Varric&#8217;s fault</a>.</p>
<p>There are a few notable flaws in both games that are worth looking at as well. One of the biggest ones is the plethora of glitches, missing sound files, graphical glitches, and other little errors. These games run on a sort of &#8216;flag&#8217; system, like many games do, where certain conversation options or other events are triggered by a &#8216;flag&#8217; that lets the game know that a certain criteria has been met. Many flags fail to initiate in both games, resulting in missing conversations and other issues. One of the most well-known of these concerns Zevran&#8217;s romance in <i>Origins</i>, which is riddled with these glitches, and even robs the player of a romance-based last conversation with him before the final battle. Luckily, the fans of this series are incredibly talented and dedicated, and many patches exist to fix these errors and restore lost content.</p>
<p>I myself encountered many glitches in both games, but I find that the glitches in <i>DA2</i> are more noticable to me. There are several item-based side quests in the second game, where you find an item and simply have to return it to its original owner for a reward. I found that about a quarter of these that I turned in were glitched, having my Hawke say one thing, but having the words she was speaking on the screen say another. I also have found a hefty handful of instances where, right after a scene plays, a companion will say something, but the sound won&#8217;t trigger. I have to wheel around and read the words above their head quickly before they disappear and I miss it! I&#8217;ve also found a lot of the conversation animations to be a bit choppy when one line finishes and another begins. I could probably find mods created by the fans to fix all of these, but it has yet to bug me to the point that I feel the need to seek such a thing out.</p>
<p>So, as you can hopefully see by what I&#8217;ve already discussed, <i>Dragon Age</i> is a beautiful, yet flawed, game series. Do I dislike <i>Dragon Age II</i> for it&#8217;s drastic changes? Not at all, actually. I am thoroughly enjoying the game, to be honest, and my brother loved it, too. There are a lot of other people who enjoyed it as well, despite the legions of fans that will try to convince you to avoid it all costs.</p>
<p>As for the future of the franchise, it looks very bright and promising. Bioware clearly has the ability to branch out with the franchise, creating a much beloved mini web series, as well as a Facebook game. Bioware has also made it a point to listen to the fans, and has publicly acknowledged the fan&#8217;s displeasure with the second game, and has assured us that they are taking all of that feedback into account to be sure that the players get what they want out of <i>Dragon Age III</i>. </p>
<p>Personally, I just want Bann Teagan and Nathaniel Howe romancable. Please, Bioware? I swear, I&#8217;ll be your best friend forever!</p>
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		<title>SNL Takes a Stab at Otaku Culture</title>
		<link>http://ginachu.wordpress.com/2011/10/16/snl-takes-a-stab-at-otaku-culture/</link>
		<comments>http://ginachu.wordpress.com/2011/10/16/snl-takes-a-stab-at-otaku-culture/#comments</comments>
		<pubDate>Sun, 16 Oct 2011 19:38:38 +0000</pubDate>
		<dc:creator>Gina Giannetti</dc:creator>
				<category><![CDATA[anime]]></category>
		<category><![CDATA[News]]></category>

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		<description><![CDATA[As you may or may not have heard, last night&#8217;s Saturday Night Live, hosted by the always-funny Anna Faris, featured a skit called &#8220;J-Pop America Fun Time Now!&#8221;, which basically took a few completely overblown stereotypes about Japanese and Otaku culture and beat them to death. I personally found the skit hilarious, but if you [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ginachu.wordpress.com&amp;blog=8371542&amp;post=772&amp;subd=ginachu&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>As you may or may not have heard, last night&#8217;s <i>Saturday Night Live</i>, hosted by the always-funny Anna Faris, featured a skit called &#8220;J-Pop America Fun Time Now!&#8221;, which basically took a few completely overblown stereotypes about Japanese and Otaku culture and beat them to death.</p>
<p>I personally found the skit hilarious, but if you watch the video via Crunchyroll <a href="http://www.crunchyroll.com/anime-news/2011/10/16/snl-pokes-fun-at-fans-with-j-pop-america-fun-time-now">here</a> and read the comments, this made a lot of anime fans very, very angry.</p>
<p>I can see why people would be angry at it, and I was slightly irked by it myself, but they made it very clear a little ways into the skit that this is clearly not what the culture is really like, and that the people hosting this &#8216;show&#8217; were being borderline racist. Even so, most people who left comments seemed to have gotten so disgusted that they didn&#8217;t even watch that far into the video.</p>
<p>This skit seems to be taking more shots at American fans of anime and Japanese culture than the actual culture itself, and that is the part of it that irritates me. Either way, I don&#8217;t feel particularly offended by it.</p>
<p>What is your take on it? Did SNL go too far, or is the anime community overreacting? Share your thoughts, I&#8217;m very interested in hearing them!</p>
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		<title>My Video Game Collection: Nintendo DS</title>
		<link>http://ginachu.wordpress.com/2011/10/15/my-video-game-collection-nintendo-ds/</link>
		<comments>http://ginachu.wordpress.com/2011/10/15/my-video-game-collection-nintendo-ds/#comments</comments>
		<pubDate>Sun, 16 Oct 2011 01:00:34 +0000</pubDate>
		<dc:creator>Gina Giannetti</dc:creator>
				<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://ginachu.wordpress.com/?p=769</guid>
		<description><![CDATA[My video game videos continue with my two-part Nintendo DS Collection! Check it out and enjoy! My PSP Collection will be next, so stay tuned for that!<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ginachu.wordpress.com&amp;blog=8371542&amp;post=769&amp;subd=ginachu&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>My video game videos continue with my two-part Nintendo DS Collection! Check it out and enjoy!</p>
<p>My PSP Collection will be next, so stay tuned for that!</p>
<span style="text-align:center; display: block;"><a href="http://ginachu.wordpress.com/2011/10/15/my-video-game-collection-nintendo-ds/"><img src="http://img.youtube.com/vi/68wDBGrj0QI/2.jpg" alt="" /></a></span>
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		<title>City of Heroes: Freedom is Here!!</title>
		<link>http://ginachu.wordpress.com/2011/09/27/city-of-heroes-freedom-is-here/</link>
		<comments>http://ginachu.wordpress.com/2011/09/27/city-of-heroes-freedom-is-here/#comments</comments>
		<pubDate>Tue, 27 Sep 2011 22:02:35 +0000</pubDate>
		<dc:creator>Gina Giannetti</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://ginachu.wordpress.com/?p=760</guid>
		<description><![CDATA[For those that haven&#8217;t heard, City of Heroes: Freedom is live! You can download the game from the official website and start your own superhero experience now! Remember, if you are a previous subscriber that wants to return, you&#8217;ll still have everything you unlocked, and you can still participate in a monthly subscription to get [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ginachu.wordpress.com&amp;blog=8371542&amp;post=760&amp;subd=ginachu&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img src="http://i150.photobucket.com/albums/s106/DaHaloChick/cohftp-1.jpg"></p>
<p>For those that haven&#8217;t heard, <i>City of Heroes: Freedom</i> is live! You can download the game from <a href="https://na.cityofheroes.com/en/freedom/signup/coh-signup-downloads.php">the official website</a> and start your own superhero experience now!</p>
<p>Remember, if you are a previous subscriber that wants to return, you&#8217;ll still have everything you unlocked, and you can still participate in a monthly subscription to get lots of extra goodies if you want (you can see the breakdown of what each type of player gets <a href="https://na.cityofheroes.com/en/freedom/about-freedom/">here</a>). Either way, if you haven&#8217;t tried this game, now is the time to do so!</p>
<p>Now if you&#8217;ll excuse me, my psychic-powered villainess, The Resulka, has some heads to smash.</p>
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		<title>Good Old Games Is Giving Away A Ton of Free Games!</title>
		<link>http://ginachu.wordpress.com/2011/09/23/good-old-games-is-giving-away-a-ton-of-free-games/</link>
		<comments>http://ginachu.wordpress.com/2011/09/23/good-old-games-is-giving-away-a-ton-of-free-games/#comments</comments>
		<pubDate>Fri, 23 Sep 2011 11:14:54 +0000</pubDate>
		<dc:creator>Gina Giannetti</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://ginachu.wordpress.com/?p=754</guid>
		<description><![CDATA[Yes, you read that right! Good Old Games, an amazing website for classic retro computer games with a few modern titles mixed in, is approaching its 6 millionth game download, and they&#8217;re celebrating in a big way! The person who is responsible for the 6 millionth download will get the entire GOG.com game library for [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ginachu.wordpress.com&amp;blog=8371542&amp;post=754&amp;subd=ginachu&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Yes, you read that right!</p>
<p><a href="http://www.gog.com">Good Old Games</a>, an amazing website for classic retro computer games with a few modern titles mixed in, is approaching its 6 millionth game download, and they&#8217;re celebrating in a big way!</p>
<p>The person who is responsible for the 6 millionth download will get the entire GOG.com game library for free. Yes, the <i>entire</i> library!</p>
<p>Don&#8217;t think that lucky person will be the only one getting some goods, though. For 48 hours after that 6 millionth download, everybody will be able to download <i>Broken Sword: Shadow of The Templars Director’s Cut</i> for free!</p>
<p>If you haven&#8217;t signed up at GOG yet, there&#8217;s no reason not to; not only are the games available from them awesome and very well priced, but you get four games for free right off the bat, including <i>Tyrian 2000</i>, which is an incredibly addicting shooter that I played to death as a kid. Also, as of right now, <i>Ultima 4: Quest of the Avatar</i> is still free for download, so you can nab that as well.</p>
<p>Why are you still reading this? Go sign up!</p>
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		<title>Gamers Solve AIDS Mystery, Too Bad This Article Doesn&#8217;t Care!</title>
		<link>http://ginachu.wordpress.com/2011/09/20/gamers-solve-aids-mystery-too-bad-this-article-doesnt-care/</link>
		<comments>http://ginachu.wordpress.com/2011/09/20/gamers-solve-aids-mystery-too-bad-this-article-doesnt-care/#comments</comments>
		<pubDate>Tue, 20 Sep 2011 21:58:54 +0000</pubDate>
		<dc:creator>Gina Giannetti</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Rants]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://ginachu.wordpress.com/?p=748</guid>
		<description><![CDATA[This post is in reference to this article, discussing how a few gamers &#8220;have deciphered the structure of an enzyme of an AIDS-like virus that had thwarted scientists for a decade&#8221;. Here is my issue with this article: it has nothing to do with the implications this could have on curing AIDS. Oh, sure, it&#8217;s [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ginachu.wordpress.com&amp;blog=8371542&amp;post=748&amp;subd=ginachu&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>This post is in reference to <a href="http://games.yahoo.com/blogs/plugged-in/online-gamers-crack-aids-enzyme-puzzle-161920724.html">this article</a>, discussing how a few gamers &#8220;have deciphered the structure of an enzyme of an AIDS-like virus that had thwarted scientists for a decade&#8221;.</p>
<p>Here is my issue with this article: it has nothing to do with the implications this could have on curing AIDS.</p>
<p>Oh, sure, it&#8217;s mentioned, but what this is really about is how shocking it is to these people that someone who plays video games actually contributed something positive to society. Just reading it makes me cringe.</p>
<p>This article paints gamers as some sort of dysfunctional pariah of humanity, specifically pointing out that this &#8220;is believed to be the first time that gamers have resolved a long-standing scientific problem&#8221;. Yes, because god knows no scientist in history has ever played a video game.</p>
<p>This article should have been about how this could change the way we deal with AIDS in the future, not about gamers. Maybe this is where my anger really lies, but this was my gut reaction when I read it.</p>
<p>Let me know your thoughts.</p>
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		<title>My Video Game Collection: Game Boy Advance (And A Surprise!)</title>
		<link>http://ginachu.wordpress.com/2011/09/12/my-video-game-collection-game-boy-advance-and-a-surprise/</link>
		<comments>http://ginachu.wordpress.com/2011/09/12/my-video-game-collection-game-boy-advance-and-a-surprise/#comments</comments>
		<pubDate>Mon, 12 Sep 2011 10:59:18 +0000</pubDate>
		<dc:creator>Gina Giannetti</dc:creator>
				<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://ginachu.wordpress.com/?p=743</guid>
		<description><![CDATA[I&#8217;m starting a series of videos on my YouTube channel totally dedicated to video games, and I figured a good place to start would be to share my collection with everyone! first up is my GBA collection. I also threw in a surprise game that I didn&#8217;t even realize I owned until I dug out [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ginachu.wordpress.com&amp;blog=8371542&amp;post=743&amp;subd=ginachu&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m starting a series of videos on my YouTube channel totally dedicated to video games, and I figured a good place to start would be to share my collection with everyone!</p>
<p>first up is my GBA collection. I also threw in a surprise game that I didn&#8217;t even realize I owned until I dug out my GBA boxes! Check it out, and look out for more in the future. My DS collection is next!</p>
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		<title>How Minecraft Effectively Ended My Life</title>
		<link>http://ginachu.wordpress.com/2011/09/07/how-minecraft-effectively-ended-my-life/</link>
		<comments>http://ginachu.wordpress.com/2011/09/07/how-minecraft-effectively-ended-my-life/#comments</comments>
		<pubDate>Wed, 07 Sep 2011 22:41:35 +0000</pubDate>
		<dc:creator>Gina Giannetti</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Video Games]]></category>

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		<description><![CDATA[That&#8217;sssss a very nice houssssse you&#8217;ve got there&#8230;&#8217;twould be a shame if something happened to it&#8230; So, you know, I have this stuff that I do in my life. I write, I blog, I do video reviews, I hang out with friends, that kind of stuff. At least I did, until I gave Mojang $21.95 [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ginachu.wordpress.com&amp;blog=8371542&amp;post=709&amp;subd=ginachu&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img src="http://i150.photobucket.com/albums/s106/DaHaloChick/Blog%20Photos/Minecraft_13-1-1.jpg"><br />
<font size="1"><i>That&#8217;sssss a very nice houssssse you&#8217;ve got there&#8230;&#8217;twould be a shame if something happened to it&#8230;</i></font></p>
<p>So, you know, I have this stuff that I do in my life. I write, I blog, I do video reviews, I hang out with friends, that kind of stuff. At least I did, until I gave Mojang $21.95 and my soul for the glorious addiction known as <a href="http://en.wikipedia.org/wiki/Minecraft"><em>Minecraft</em></a>.</p>
<p>Two things set me on the path to buying this game: the insistence of my little brother, who is a mod on a fantastic <em>Minecraft</em> server, and the dynamic duo of Simon and Lewis over at <a href="http://www.youtube.com/user/BlueXephos">The Yogscast</a>, a wonderful YouTube channel chock-full of amazing <em>Minecraft</em> videos and features on mods for the game. Even though I finally gave in and bought the game, I figured I&#8217;d get bored of it pretty quickly.</p>
<p>Boy, was I ever wrong.</p>
<p>The first day I got it, I bought it in the late afternoon. I got a hold of my brother, and after finally convincing him that I actually did finally buy <em>Minecraft</em>, he logged onto the server he moderates and helped me buy a plot of land of my own from the admins so I could build my very own house and get myself set up to do some mining. I thought that the crafting was going to get overwhelming for me, but most of it is rather logical, and I even figured out how to craft some stuff on my own just by trying combinations of things. I made a plan for a simple wooden house, took some materials that my brother gave me to start off with, and went out to explore the wilderness.</p>
<p>By the time I looked away from my computer, it was one in the morning.</p>
<p>I <i>knew</i> I was in trouble at that point.</p>
<p>Since then, every time I come home and try to play another game, or watch a video, or write, I can&#8217;t concentrate; I simply have to fire up <em>Minecraft</em>. It&#8217;s insane how quickly I became addicted to the game. I found myself asking, what is it about this game that draws me in so deeply?</p>
<p>First of all, it&#8217;s my kind of game. I&#8217;m one of those rare gamers who actually enjoys item crafting, and exploration has always been a big part of video games in general. So, the two biggest points of the game happen to be two aspects of gaming that I love. That obviously makes it a good fit for me to start off with.</p>
<p>What&#8217;s also amazing about <em>Minecraft</em> is the community. Literally thousands of players have spent hours creating player skins, adventure maps, and texture mods, and even game mods to add or alter things to the game. What&#8217;s also great about this is that Notch, the game&#8217;s creator, encourages all of this, and closely pays attention to the community, implementing many of the best ideas the players come up with into the official game patches. In fact, the last patch added pistons into the game, which actually started as a player-created mod.</p>
<p>Another thing about this game that makes it so addicting is the fact that it is truly a sandbox game. You can go anywhere, and do and create almost anything. Don&#8217;t believe me? There is a specific kind of <em>Minecraft</em> server out there called a &#8216;creative server&#8217;, which are totally dedicated to people building statues and pictures of all sorts. Go check some out, they are incredible! I also recently downloaded my first ever adventure map, which is a fairly faithful recreation of <em>Castlevania</em>, pieced together from the best parts of the NES titles in the series. Not only did the creator do an amazing job, but he made an 8-bit <em>Castlevania</em>-themed texture pack to go with it, and specifically designed the level so that, once you&#8217;re done with the puzzles he&#8217;s included, you can make the castle your base and go out exploring like you would in any other <em>Minecraft</em> map. Absolute brilliance!</p>
<p><img src="http://i150.photobucket.com/albums/s106/DaHaloChick/2011-09-05_151626-1.png"><br />
<font size="1"><i>But the morning sun has delivered this awesome texture pack!</i></font></p>
<p>(You can nab the map and texture pack for yourself <a href="http://www.minecraftforum.net/topic/197435-adv-criswelvania-v130-17expansion-coming-soon/">here</a>.)</p>
<p>Notch also put a lot of effort into making the game friendly for all players. You can choose different difficulty levels to play maps on, or you can put it on Peaceful mode and remove the monsters completely. Regardless of whether you want to simply build, or go killing hoards of Creepers, you&#8217;ll be able to get your fix.</p>
<p>This game also inspires true emotion in its players. To illustrate this, allow me to tell you about a dig that I went on last week. Brace yourselves.</p>
<p>There are different towns on the multiplayer server I play on. My brother came to me and said he wanted to show me a new area that the owner of the server had created. It&#8217;s a beach area called Sexy Cove (yes, it&#8217;s a stupid name). It was beautiful, with an awesome view of the setting sun, beach towels and umbrellas that everyone could claim as their own, and to top it all off, my brother built a beautiful house for the two of us on the edge of the water out of lapis and diamond (they later made him change the lapis. Sigh.).</p>
<p><img src="http://i150.photobucket.com/albums/s106/DaHaloChick/Blog%20Photos/2011-09-03_114855-1.png"><br />
<font size="1"><i>It was so beautiful&#8230;;_;</i></font></p>
<p>My brother then proceeded to tell me that there was quite a bit of untouched wilderness very nearby (people are only allowed to dig in wilderness areas, the town areas are protected). I gathered my armor, my weapons, a diamond pickaxe, some torches and some cooked pork, and I was ready to go!</p>
<p>As I&#8217;m digging, my brother suddenly appears underground with me (he&#8217;s a mod, so he can fly and stuff. Lucky bastard.). He then says &#8216;Here, I&#8217;ll help you dig&#8217;, and proceeds to bust out some TNT. I immediately panicked, screaming at him over Team Speak as I&#8217;m running and he&#8217;s laughing and my mineshaft is being blown to pieces.</p>
<p>He found a natural cave pretty quickly using the TNT, where there are lots of monsters and lots of resources to mine. I started going crazy, mining red stone, lapis, and my first ever deposit of gold that I&#8217;ve ever found! My anger at my brother was quickly forgotten, and I was in awe of all of the goodies I&#8217;d found.</p>
<p>I should have turned around and gone back up to stash my new shiny things.</p>
<p>But no, instead, I decide to start digging a bit lower. It isn&#8217;t long until I hit bedrock, indicating that I&#8217;m pretty much as far down as I can get. It also means that lava is very close by. I of course wind up finding some, but I&#8217;m not a moron and I don&#8217;t dig directly under me, so I was totally safe. I went to go turn around to leave and finally put my new stuff safely away in a chest.</p>
<p>Then, a skeleton came out of nowhere and shot an arrow at me, pushing me into the lava.</p>
<p>I died.</p>
<p>I lost all of my stuff.</p>
<p>The best part is, there happened to be water right next to the lava. I could have jumped into the water and put myself out and saved myself, if I hadn&#8217;t panicked and tried to get on a ledge instead.</p>
<p>I sat there in silence, fighting back tears. All of my hard work, for nothing! My brother simply said to me &#8216;Well, that&#8217;s <em>Minecraft</em>. Just go make more tools and try again&#8217;.</p>
<p>So I did.</p>
<p>I found gold again.</p>
<p>This time, I turned around, went back to the surface, and put it in my chest. And it was <i>awesome</i>.</p>
<p>It really is amazing how a simple game can illicit such emotion. Notch really did a beautiful job of creating this game, giving people the power to build anything, with some effort, and to put your heart and soul into it, and then cry as a Creeper blows it to smithereens.</p>
<p>So yes, I am horribly addicted to this game, but it isn&#8217;t a bad thing. I&#8217;m a creative creature by nature, and the process of mining and creating is actually relaxing enough for me that I often turn to it when I want to play something nice and relaxing.</p>
<p>Until a skeleton knocks you into lava. Douchebags.</p>
<p>So, go ahead and <a href="http://www.minecraft.net/">buy <em>Minecraft</em> yourself</a> and play it. It&#8217;s 25% off since it&#8217;s still in beta, so now&#8217;s the best time to pick it up. You&#8217;ll want to learn the basics before the next update; it&#8217;s an adventure update, adding experience points, a hunger meter, and a bunch of other challenging aspects to the game.</p>
<p>Now, if you&#8217;ll excuse me, I have some diamond to mine.</p>
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		<title>City of Heroes Going Free-To-Play</title>
		<link>http://ginachu.wordpress.com/2011/06/22/city-of-heroes-going-free-to-play/</link>
		<comments>http://ginachu.wordpress.com/2011/06/22/city-of-heroes-going-free-to-play/#comments</comments>
		<pubDate>Wed, 22 Jun 2011 16:47:57 +0000</pubDate>
		<dc:creator>Gina Giannetti</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
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		<description><![CDATA[Yes, you read that right! After 7 strong years on the market, NCSoft announced that, alongside the Issue 21 update for City of Heroes being released later this year, we will also be getting City of Heroes: Freedom, a free-to-play version of the superhero-themed MMO. Free-to-play members will receive 2 character slots to use, as [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ginachu.wordpress.com&amp;blog=8371542&amp;post=699&amp;subd=ginachu&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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<p>Yes, you read that right!</p>
<p>After 7 strong years on the market, NCSoft announced that, alongside the Issue 21 update for <em>City of Heroes</em> being released later this year, we will also be getting <a href="http://www.cityofheroes.com/news/freedom/freedom_overview.html"><i>City of Heroes: Freedom</i></a>, a free-to-play version of the superhero-themed MMO.</p>
<p>Free-to-play members will receive 2 character slots to use, as well as 45 game zones, 8 character types, and 105 power sets. Members who continue to subscribe, now known as VIP Members, will accrue Paragon Points, which they can use to purchase more content from the game&#8217;s store. Free-to-play members will be able to buy any content that isn&#8217;t included in the free-to-play version with cold, hard cash, or by using Paragon Points. There will also be special rewards only available through Paragon Points, and some of these rewards will be VIP Member exclusives. Basically, Paragon Points is a better version of the Veteran Rewards system, which has been a part of the game for years. Another restriction is that free-to-play members will only be able to reach level 50 with their heroes and villains.</p>
<p>NCSoft is even taking care of former players that wish to return. Any former subscribers that return to <i>City of Heroes</i> using the free-to-play version will have access to &#8220;nearly everything&#8221; that they earned during their subscription including character slots, boosters, and game expansions, as well as their Vetern Rewards points, which can be used in the Paragon Points store.</p>
<p>This is something that I have been waiting for! I played diligantly through the free 7-day trial of this game and went through some hardcore withdrawal when it was over. I swore to myself that I would drop the money to buy the game if it ever went free-to-play, and I intend to start saving up now to keep that promise! I think it&#8217;s incredible to finally see this happening, and seeing how other free-to-play MMO games, including the fellow superhero-themed <i>Champions Online</i>, respond to this should be interesting as well.</p>
<p>There&#8217;s no word on when Issue 21 will be released, but I will certainly update this post as more news develops.</p>
<p>Are you going to start playing <i>City of Heroes</i> now? Did you play previously and are you open to considering coming back via the free-to-play mode? Are you subscribed and excited for the new bonuses coming to subscribers? Are you going to drop your subscription to use the free-to-play model? Do you not give a crap? Leave a comment either way!</p>
<p>As a last point, if you&#8217;re interested in picking up <i>City of Heroes</i> now or when Issue 21 is released, you can purchase <a href="http://www.amazon.com/gp/product/B003B2HEN0/ref=as_li_ss_tl?ie=UTF8&amp;tag=chbl06d-20&amp;linkCode=as2&amp;camp=217145&amp;creative=399369&amp;creativeASIN=B003B2HEN0">City of Heroes Going Rogue Complete Collection</a><img src="http://www.assoc-amazon.com/e/ir?t=&amp;l=as2&amp;o=1&amp;a=B003B2HEN0&amp;camp=217145&amp;creative=399369" width="1" height="1" border="0" alt="" style="border:none!important;margin:0!important;" /> here (using this link will help support Chu★Blog at no extra cost to you!), or you can purchase it via Steam <a href="http://store.steampowered.com/app/29680/">here</a>.</p>
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